Team Spotlight: Morris Chen, AI Engineer
10.01.2024
OPEN BETA SEASON 8: FEARLESS STRONGHOLD // PATCH 0.55.1
10.01.2024
Team Spotlight: John Black, Audio Director
09.24.2024
Team Spotlight: Matt Corcoran, Lead Character Artist
09.17.2024
Team Spotlight: Mark Edmonds, Senior Unreal Engineer
09.10.2024
OPEN BETA SEASON 7: SUPPLY SURGE // PATCH 0.54.1
09.06.2024
Team Spotlight: Chris Bjerre, Card Artist
09.03.2024
Team Spotlight: Jon Cooper, Game Designer for Colony
08.27.2024
OPEN BETA SEASON 6: SCARLET FURY // PATCH 0.53
07.25.2024
Excitement Peaks at Parallel League Invitational
07.18.2024
OPEN BETA SEASON 5: FORGOTTEN RELICS // PATCH 0.52
06.27.2024
Team Spotlight: Jason Woodall, Senior Unity Engineer
06.14.2024
OPEN BETA SEASON 4: TITAN’S WARPATH // PATCH 0.51
05.30.2024
Referral Program Update
05.13.2024
OPEN BETA SEASON 3: THE LAST HUNT // PATCH 0.50
04.30.2024
OPEN BETA SEASON 2: VOID-FORGED OATH // PATCH 0.28
03.28.2024
OPEN BETA SEASON 1: TOXIC RECKONING // PATCH 0.27
02.28.2024
SEASON 7: VAULT KEEPER // PATCH 0.26
01.31.2024
SEASON 6: IRON REIGN // PATCH 0.25
12.19.2023
Planetfall Packs Are Ready to Rip
12.12.2023
SEASON 5: RECOMBINANT JUSTICE // PATCH 0.24
11.29.2023
SEASON 4: SINISTER ASCENT // PATCH 0.23
10.31.2023
PLANETFALL PRESALE: DROP DETAILS AND MORE
10.24.2023
SEASON 3: Crimson Confidant
09.29.2023
Behind the Scenes: Parallel's Comic Process
09.09.2023
Life is About Balance: First Parallel Beta Update
08.29.2023
Beta: Beginner's Guide
07.28.2023
Avatars
05.26.2023
Terminals and Companions
04.21.2023
Introducing Glints
01.06.2023