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Team Spotlight: Alex Belden-Prezio, Web Designer

10.15.2024

Team Spotlight: Lluis Andreu, Lead 3D Artist

10.08.2024

Team Spotlight: Morris Chen, AI Engineer

10.01.2024

Team Spotlight: John Black, Audio Director

09.24.2024

Team Spotlight: Matt Corcoran, Lead Character Artist

09.17.2024

Team Spotlight: Mark Edmonds, Senior Unreal Engineer

09.10.2024

OPEN BETA SEASON 7: SUPPLY SURGE // PATCH 0.54.1

09.06.2024

Team Spotlight: Chris Bjerre, Card Artist

09.03.2024

Team Spotlight: Jon Cooper, Game Designer for Colony

08.27.2024

OPEN BETA SEASON 6: SCARLET FURY // PATCH 0.53

07.25.2024

Excitement Peaks at Parallel League Invitational

07.18.2024

OPEN BETA SEASON 5: FORGOTTEN RELICS // PATCH 0.52

06.27.2024

Team Spotlight: Jason Woodall, Senior Unity Engineer

06.14.2024

OPEN BETA SEASON 4: TITAN’S WARPATH // PATCH 0.51

05.30.2024

Referral Program Update

05.13.2024

OPEN BETA SEASON 3: THE LAST HUNT // PATCH 0.50

04.30.2024

OPEN BETA SEASON 2: VOID-FORGED OATH // PATCH 0.28

03.28.2024

OPEN BETA SEASON 1: TOXIC RECKONING // PATCH 0.27

02.28.2024

SEASON 7: VAULT KEEPER // PATCH 0.26

01.31.2024

SEASON 6: IRON REIGN // PATCH 0.25

12.19.2023

Planetfall Packs Are Ready to Rip

12.12.2023

SEASON 5: RECOMBINANT JUSTICE // PATCH 0.24

11.29.2023

SEASON 4: SINISTER ASCENT // PATCH 0.23

10.31.2023

PLANETFALL PRESALE: DROP DETAILS AND MORE

10.24.2023

SEASON 3: Crimson Confidant

09.29.2023

Behind the Scenes: Parallel's Comic Process

09.09.2023

Life is About Balance: First Parallel Beta Update

08.29.2023

Beta: Beginner's Guide

07.28.2023

Avatars

05.26.2023

Terminals and Companions

04.21.2023

Introducing Glints

01.06.2023

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