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Team Spotlight: James Brady, Environment Artist

10.29.2024

We're thrilled to introduce you to the faces behind Parallel. Our Team Member Spotlight series will provide a glimpse into the work behind the people who drive our organization forward, showcasing their unique talents, passions, and contributions.

Today we are spotlighting James Brady, Senior Environment Artist

What is your background?

I’m an experienced artist in the video games industry from Ireland. I’ve been playing video games since the age of 2 and it was my dad that introduced me to video games like Marathon, Syndicate, Quake and Doom. Being a life-long fan of Bungie, Halo 2 was the game that motivated me to work in video games. I have worked at different studios in the past like Rockstar Games, Ghost Story Games, Tripwire Interactive, Build A Rocket Boy and more.

What is the coolest work you’ve done before Parallel?

I think two projects stand out, which was Red Dead Redemption 2. Seeing my work for the very first time in a game of that scale was surreal. Alongside that, given that Halo 2 is the reason I work in Video Games, I would say getting to make ODST gear for Halo Infinite.

What has been your favourite contribution to the Parallel universe?

It has been super exciting to be a part of a small team on a brand new IP in a Sci-Fi Universe, establishing the art pipeline etc from the ground up and helping to drive the art visually for that game. The team here are awesome!.

What is something you are looking forward to in terms of Parallel?

The growth and opportunity to be a part of something brand new with such an amazing and talented team.

If you had to pick one Parallel to join, which would it be?

TBC :)

What are your social handles? (Twitter, Instagram, etc.)

I go by Bradyart.xyz online so that covers my website, Instagram account etc