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Team Spotlight: Mark Edmonds, Senior Unreal Engineer

09.10.2024

We're thrilled to introduce you to the faces behind Parallel. Our Team Member Spotlight series will provide a glimpse into the work behind the people who drive our organization forward, showcasing their unique talents, passions, and contributions.

Today we are spotlighting Mark Edmonds, Senior Unreal Engineer.

What is your background?

I'm a coder / computer programmer / software engineer and have been making games professionally for the past 30 years - mostly for consoles (Nintendo and Xbox) and (seemingly) mostly shooters. The last few years, I've been enjoying working with Unreal Engine - very cool how it provides such a great foundation for literally any kind of game you want to make. Having just joined Parallel a month ago, I'm excited to be learning about the latest blockchain, crypto, and AI technologies and how they can be used in gaming. It will be very interesting to see where things keep progressing from here!

What is the coolest work you’ve done before Parallel?

Helping to create Goldeneye 007 for Nintendo 64 and seeing the response to it. Everything was new and exciting at the time and the whole team just dived in to make a game we all enjoyed.

What has been your favourite contribution to the Parallel universe?

None so far, since I haven't been here long enough :) Except for the super cool thing I was working on just this morning but can't tell anyone about (just teasing, maybe).

What is something you are looking forward to in terms of Parallel?

The release of Colony and other games in the Parallel universe.

If you had to pick one Parallel to join, which would it be?

Kathari - they just look cool, and I could definitely use their cloning technology.

What are your social handles? (Twitter, Instagram, etc.)

Sorry, I don't do social :)