OPEN BETA SEASON 3: THE LAST HUNT // PATCH 0.50
Patch 0.50 Now Live
Planetfall is imminent. Patch 0.50 features PLANETFALL, our latest expansion. This season’s Battle Pass introduces a new Legendary Kathari card, Cerulean Hunter Kalare, alongside exclusive cosmetics and rewards.
TL;DR
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A new Battle Pass featuring a new playable card, exclusive cosmetics, and additional rewards will be starting on April 30th @ 14:00 UTC.
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Planetfall Expansion Set Release - Explore over 100 new playable cards and redefine your strategy to conquer your opponents.
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Base Set Card Changes
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Rule Changes
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Bug Fixes
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Known Bugs
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New Card Variants Added - Prime Variants + Native Language
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Japanese Localization - Phase 1
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Disconnect Penalty Re-enabled
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PRIME Boost - Companions
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Least Played Parallel XP Bonus
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Planetfall Replication
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UI and QoL Updates and Improvements
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New Referral Program Monthly Leaderboard
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Updates for Open Beta Season 2 SE + MP Raffle
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Open Beta Season 3 SE + MP Raffle
Open Beta Season 3: The Last Hunt
Fear his gaze. Unleash Cerulean Hunter Kalare.
New Playable Kathari Legendary Card - Cerulean Hunter Kalare
Open Beta Season 3 will introduce one new playable card: Cerulean Hunter Kalare.
New Cosmetics - Paragon Skins, Card Back, Card Frame, Title
Open Beta Season 3 Title Achievement: “Cerulean Hunter”
Title: “Cerulean Hunter” can be earned by reaching level 33 within the Open Beta Season 3 Battle Pass.
Each Season we will continue to offer new cards and cosmetics exclusive to the Battle Pass.
Planetfall Expansion Set Release
Hundreds of new card combinations await in Planetfall! This marks the first major expansion in the Parallel TCG. We can’t wait to continue improving the game and working with the community in making this the best game we can.
Note: Planetfall is a beta release and there may be some issues or bugs that could temporarily affect your gaming experience. Some cards or interactions may not fully function as intended, and you might encounter occasional glitches or disruptions. We thank you for all your reports and feedback as this is invaluable to us, and helps us continually refine the game experience.
Base Set Card Changes
Aetio’s Iterant - Subtype Change
Old Subtype: Clone New Subtype: Clone, Iterant
Ammo Hauler - Ability Change, Cost Change
Old Ability: After a card is removed from your bank for the first time on your turn, if the enemy has more banked cards than you, you may spend 2 energy to have the enemy waste one of their banked cards.
New Ability: After a card is removed from your bank for the first time on your turn, if the enemy has more banked cards than you, waste one of their banked cards.
Old Cost: 3 Energy
New Cost: 2 Energy
Arak, Combat Overseer - Cost Change
Old Cost: 6 Energy
New Cost: 5 Energy
Armored Division HQ - Ability Change
Old Ability: Shielded. This unit can’t attack. The first time a friendly Vehicle deals damage to a player each turn, draw a card.
New Ability: Shielded. This unit can’t attack. Friendly Vehicles have Battle Ready. The first time a friendly Vehicle deals damage to a player each turn, draw a card.
Elite Sharpshooter - Stat Change
Old Attack: 1 Damage
New Attack: 2 Damage
Gallian Iterant - Subtype Change
Old Subtype: Clone
New Subtype: Clone, Iterant
Ilana, Keeper of the Vault - Cost Change
Old Cost: 4 Energy
New Cost: 3 Energy
Improvised Projectile - Cost Change
Old Cost: 2 Energy
New Cost: 1 Energy
Jury-Rigged Juggernaut - Ability Change, Stat Change
Old Ability: Battle Ready Muster: Attach all upgrades in your bank to this unit. At the end of your turn, return those upgrades to your bank and destroy this unit.
New Ability: Shielded Muster: Create a copy of all upgrades in your bank and attach them to this unit.
Old Attack: 2 Damage
New Attack: 4 Damage
Kamuy Protector - Ability Change, Cost Change, Stat Change
Old Ability: After an adjacent unit takes Decay damage, play a Kamuy Protector from your deck for free.
New Ability: Other friendly Kamuy Protectors have +1/+1. After an adjacent unit takes Decay damage, play a Kamuy Protector from your deck for free.
Old Cost: 4 Energy
New Cost: 2 Energy
Old Health: 6 Health
New Health: 3 Health
Old Attack: 4 Damage
New Attack: 2 Damage
Kathari Iterant - Subtype Change
Old Subtype: Clone
New Subtype: Clone, Iterant
Kill Switch - Ability Change
Old Ability: After upgraded unit is destroyed, destroy target enemy unit.
New Ability: After upgraded unit is destroyed, destroy target enemy unit.
This upgrade can’t be Salvaged.
Lemieux, Master Commando - Ability Change, Stat Change
Old Ability:
Muster: Choose one:
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Destroy a unit.
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Put a unit from your waste into your hand.
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Friendly units have +1/+1 this turn.
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Assault: Do all three.
New Ability:
Evasive
Muster: Choose one:
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You may destroy target damaged unit.
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Put a unit from your waste into your hand.
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Friendly units have +1/+0 this turn.
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Assault: Do all three.
Old Health: 5 Health
New Health: 4 Health
Old Attack: 2 Damage
New Attack: 3 Damage
Marcolian Bannerman - Ability Text Change
Old Ability: When you play an effect, this unit gains +1/+1.
New Ability: After you play an effect, this unit gains +1/+1.
Orbital Strike - Cost Change
Old Cost: 5 Energy
New Cost: 4 Energy
Reclamator - Ability Change
Old Ability:
After a friendly unit is destroyed on your turn, gain 1 energy. Limit once per turn.
After this card is banked, gain 1 extra energy.
New Ability:
After a friendly unit is destroyed on your turn, gain 1 energy. If it was upgraded, gain 2 energy instead. Limit once per turn.
After this card is banked, the next upgrade you play this turn costs 1 less.
Reluctant Berserker - Ability Change
Old Ability:
After this unit survives damage, it gains +1/+1.
After this unit’s attack or health becomes 10 or more, destroy it and deal 10 damage to each player.
New Ability:
Pacifist. After this unit survives damage, it gains +3/+3.
As long as this unit's attack or health are above 4, it loses Pacifist.
After this unit’s attack or health becomes 10 or more, destroy it and deal 10 damage to each player.
Rhetorician - Ability Change
Old Ability:
Activate, spend 2 energy: Friendly units ignore Pacifist this turn.
New Ability:
Friendly units ignore Pacifist.
Shaymak Stone-Eyes - Ability Change, Cost Change, Stat Change
Old Ability:
While in hand, reduce the cost of this unit by 1 when you are healed.
Muster: Draw three cards.
New Ability:
While in hand, reduce the cost of this unit by 1 when you or a friendly unit are healed.
Muster: Draw two cards.
Old Cost: 10 Energy
New Cost: 6 Energy
Old Health: 7 Health
New Health: 5 Health
Old Attack: 7 Damage
New Attack: 5 Damage
Shepherd of the Fallen - Ability Change
Old Ability:
If a card would enter the enemy waste, banish it instead.
New Ability:
If a card would enter the enemy waste from the field, banish it instead.
Soleia, Disciple of Gaffar - Ability Change
Old Ability:
At the end of your turn, if no combat damage was dealt this turn, you may pick a friendly unit to attack an enemy unit of your choice. It gains Armed and Evasive for this attack.
New Ability:
At the end of your turn, if no combat damage was dealt this turn, you may pick a friendly unit to attack an enemy unit of your choice. It gains Armed and Evasive for this attack. Otherwise, draw a card.
Sower of Unrest - Ability Change
Old Ability:
All units ignore Pacifist.
New Ability:
Activate, reveal a friendly bank card: Friendly units ignore Pacifist this turn.
Tactical Display - Ability Change
Old Ability:
After a friendly non-token unit enters the field, deal 1 damage to the enemy and heal yourself for 1.
New Ability:
After a friendly unit enters the field, deal 1 damage to the enemy and heal yourself for 1.
The Swarm - Stat Change
Old Health: 4 Health
New Health: 3 Health
Old Attack: 4 Damage
New Attack: 3 Damage
Unstable Drone - Subtype Change
Old Subtype: Drone
New Subtype: Drone, Vehicle
Rule Changes
Attuned Cards
When copying an Attuned card, copy its state (Awakened/Dormant).
Created Attuned cards should not trigger state-enter abilities.
Cards with “Deals damage/Dealt damage” Abilities
Deal damage abilities no longer depend on the survival of the unit triggering it.
Example: If a card has a deal damage ability, it will activate even if the unit is destroyed in the process of an attack. This is unless the card specifically states "and Survives".
Ilana, Keeper of the Vault
When a card’s health doesn’t change due to protection from “Cannot be destroyed”, it still triggers damage events.
Example: If a card is at 1 Health and Ilana’s ability stops it from being destroyed, the card will still activate abilities from when it receives damage. i.e. Mizra Loyalist
Bug Fixes - Cards
Artillery Juggernaut
Fixed an issue allowing Artillery Juggernaut to trigger its ability twice.
Backup Copy
Fixed an issue where if a unit was buffed and then returned to hand using Backup Copy, it would maintain its buffs.
Dana Silvertongue
Fixed an issue where players could not cancel Dana Silvertongue’s optional ability.
EMP Shockwave
Fixed an issue where EMP Shockwave would not properly destroy relics and or upgrades.
Gallian Orator
Fixed an issue where Gallian Orator’s energy cost would not update properly.
Scanner Probe
Fixed an issue where Scanner Probe would not be able to swap cards.
Seer’s Stone
Fixed an issue where Seer’s Stone was unable to destroy upgrade cards.
Shield Pod
Fixed an issue where Shield Pod could attack.
Shield Pod / Brand, Steward Eternal
Fixed an issue where Shield Pod would not create a Corrupted Vision when attacked by Brand, Steward Eternal.
Synchronicity
Fixed an issue where selection timeouts would result in a unit being played to the enemy’s field.
Miscellaneous
- Upgraded Units Transforming into Copies of Other Transformed Units
- Fixed an issue to not copy “continuous and or temporary” buffs granted by upgrades.
Bug Fixes - Launcher
Launcher
Fixed an issue where the Launcher window would scale incorrectly after changing the display resolution.
Known Bugs - Cards
Covert Assimilator
When creating a Corrupted copy of a destroyed unit with Covert Assimilator the Health of the Corrupted copy created may be improperly displayed as 0 Health when it is in fact 1 Health.
Gallian Recombinant
When creating a Recombinant Clone, it may gain the base stats of a damaged target-friendly unit instead of that target unit’s current stats.
Grove Altruist
When healing units with Grove Altruist it may cause an unexpected game freeze.
For this reason Grove Altruist has been disabled.
Nehemiah’s Faithful / Nehemiah’s Faithful
The Retaliate ability from Nehemiah’s Faithful may fail to trigger when attacked by another Nehemiah’s Faithful with counters.
Nullifier Acolyte / Arak’s Loyal Hammers
Nullifier Acolyte may banish itself again after moving into the Singularity if Arak’s Loyal Hammers is also on the Field.
Remote Explosives Drone / Arak’s Loyal Hammers / Shepherd of the Fallen
Remote Explosives Drone’s aftermath ability may re-trigger and attack onto the card that has been banished after it is placed into the Singularity.
Remote Explosives Drone / Arak’s Loyal Hammers
Remote Explosives Drone’s aftermath ability may re-trigger and attack onto the destroyed card after it is placed into the Waste.
Remote Explosives Drone / Arak’s Loyal Hammers / Synchronicity / Double Agent
Remote Explosives Drone’s aftermath ability may re-trigger and attack onto the destroyed Double Agent after it is placed into the Bank of the Enemy.
Suncrusher / Kethtrexamine
When dealing “excess damage” with Suncrusher with the Kethtrexamine upgrade equipped the “excess damage” dealt to the enemy may not equal the correct “excess damage” dealt to the enemy unit.
Known Bugs - Tutorial
Catherine Paragon Image
Catherine’s Paragon window image may disappear once she is played onto the Field.
Dialogue Pop-ups
Some dialogue pop-ups within the Tutorial may not dismiss when clicking directly on the pop-up but rather can be dismissed when clicking off of the pop-up itself.
Known Bugs - Japanese Localization
Missing Translations
Some elements may be missing translated strings as we roll out this feature over the upcoming patches.
Known Bugs - UI
Card Pack Drop Rates
The Drop Rates button within card pack Info screens is currently linking to the incorrect web-page on Parallel.life.
Cosmetics Favouriting
An error may occur when selecting the Favourite button within related cosmetic item screens.
Premium Packs Info Pop-up
The Info pop-up within the Battle Pass for Premium Packs is displaying the incorrect pack odds values.
Planetfall Packs Info Pop-up
The Info pop-up within the Battle Pass for Premium Packs is displaying the incorrect pack odds values and leads to an incorrect url on Parallel.Life
Known Bugs - Settings
Window Mode
Window mode may fail to switch to Full Screen from Borderless Window and or Windowed mode after reverting display settings changes.
New Card Variants Added - Prime Variants + Native Language
New card variants are live in game! This includes Prime Variants for Capital Ships, Comic Art and Native Language cards. Start flexing on the battlefield today!
Japanese Localization - Phase 1
Our latest build includes our first iteration of localization for the Japanese language. This is limited but available if your system language settings are in Japanese. We will continue to expand this to more menus and languages in future content updates. Please reach out to the team with any feedback on the feature!
Disconnect Penalty Re-enabled
We have re-enabled the early game disconnect penalty for Open Beta Season 3. This will come online on May 1st, 1 day after the season begins. We have many improvements to make but would like more feedback from the community as we build this feature out.
PRIME Boost - Companions
We will be enabling PRIME boosts for companions. This means using a companion and winning a ranked match will positively impact your PRIME earned. This feature will also go live days after the season begins. We will inform the community once it is turned on. Please note your companion must be in a saved wallet on your Parallel account, it does not need to be matched.
Least Played Parallel XP Bonus
We are adding a new XP modifier to Ranked Gameplay for winning with the least played Parallel. To see which is the least played Parallel, head to the ranked mode screen.
Planetfall Replication
Replication for Planetfall cards will be available in the coming weeks after May 1st. Our goal is to go live shortly 1-2 weeks after. We will update the community once Echo creation is available for Planetfall cards.
UI and QoL Updates and Improvements
UI - Card Pack Info - Added weblinks to card odds within the pack info screen.
UI - Card Readability - Adjusted gradient and increased text size for some elements.
UI - Game Field - Improved VFX for non-unit damage sources.
UI - Game Launch - Improved Game Start Loading Screen Flow.
UI - Mulligan Phase - Increased card size / revamped layout.
UI - PRIME Menu - Added a countdown timer for the daily PRIME cutoff.
UI - Ranked Mode - Improved Ranked Mode Menu Screen.
UI - Rewards - Improved Reward Claim Flow.
UI - Video Settings - Added a second set of drop down options under Video Settings to support different Refresh Rates while in Fullscreen Mode.
QoL - Battle Pass - SFX added for Battle Pass cards.
QoL - Deck Builder - Added new filter options within the Deck Builder.
QoL - Store - Improved the hover state when viewing Emotes.
New Referral Program Monthly Leaderboard
Our monthly referral leaderboard will begin again in May! We are excited to continue rewarding players who invite their friends and others to play Parallel. For more details visit the Referral Portal after May 1st!
Updates for Open Beta Season 2 SE + MP Raffle
If you’ve minted or purchased the First Edition [FE] version of Argoel’s Fealty during Open Beta Season 2 and continue to hold the cards in your wallet during the snapshot on May 8th @ 00:00 UTC, you will be automatically entered for a chance at both the Special Edition [SE] and Masterpiece [MP] of Argoel’s Fealty. Winners will have their SE or MP automatically sent to their wallet. Each card represents a chance at a Special Edition [SE] or Masterpiece [MP]. Please note the claim period for Argoel’s Fealty closes on May 8th @ 00:00 UTC. Please claim and mint before this deadline.
Open Beta Season 3 SE + MP Raffle
Open Beta Season 3 will include a Special Edition and Masterpiece raffle for Cerulean Hunter Kalare. More details for this raffle will be provided at the end of Open Beta Season 3.
Message from the Game Team
Welcome to the THUNDR-01 dome.
Super excited for Planetfall to come in and shake things up. With new cards coming in alongside some much needed balance changes, it's going to be a beautiful mess. Things are going to seem broken and others unplayable but what that really means is you haven't figured it out yet. It might also mean we haven't either. So don't be afraid and don't get too attached, things are bound to change. If you want to hear a little bit more about the team and the process know there is a new podcast episode coming this week. Just remember this time because its bound to be fun and exciting.